![]() ![]() The US also leads in terms of downloads, accounting for 25% of total mobile installs.Mobile downloads are estimated at almost 7.3 million, so the game could have reached around 2.7 million installs on PC.The US accounted for 45% of total revenue, followed by South Korea (21%) and Japan (8%).According to data from AppMagic, Diablo Immortal has already generated $14.5 million on iOS and Android.A lot of users criticize the game’s monetization, with some calculations saying that it costs around $110k to fully max out a character.Diablo Immortal, which came out on June 2, has already become the lowest-rated Blizzard game by players on Metacritic.For comparison, Diablo III has sold over 6.3 million copies in its first week, with its lifetime sales surpassing the 30 million mark. However, this statement might be a little sly since Diablo Immortal is a free-to-play project, while other titles in the famous ARPG series were premium games. In just one week, Diablo Immortal is the biggest launch in franchise history. The studio noted that it was the “biggest launch in franchise history,” thanking players for all the support. ![]() Blizzard has shared the first official data on the Diablo Immortal launch on Twitter, saying that the game has already been downloaded over 10 million times across PC and mobile.
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